Patch Notes - v0.99.1
Today's patch features all changes from the previous two beta branch patches, pushed live to the main branch.
BALANCE:
- Players, enemies, and pets can no longer have their HP increased above 999,999,999.
ART:
- Add icon for Murderous run modifier.
- Added portrait art for the following cards:
- Feeding Frenzy
- Sloth
- Waste Away
BUG FIXES:
General:
- Pressing B on controller while focused on a dropdown menu no longer also closes the settings screen.
- Fixed crash when interacting with potions during combat transitions.
- Fixed crash when syncing cloud saves on Windows.
- Fixed rare save data loss on Windows when power is lost during a save.
- Fixed crash when quickly navigating away from menus.
- Fixed dev console failing to match commands on non-English system locales.
- Fixed potential softlock when auto-played cards trigger grid or card selection.
- Fixed state divergence related to discarding potions too soon after combat ends.
- Fixed being able to "peek" in card screens outside of combat.
- Fixed closing the settings menu while a dropdown is open not also closing the dropdown.
- Fixed navigating down the dropdown items causing the settings to scroll down.
- Fixed softlock when auto-played cards triggered card selection.
Ironclad:
- Fixed Hellraiser power playing Strikes if there are no valid targets.
Potions & Relics:
- Fixed Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1.
- Fixed Massive Scroll relic description saying that it can only give you Colorless multiplayer cards.
- Fixed softlock if you proc Lasting Candy relic from the fixed tutorial card rewards.
- Fixed Hand Drill relic applying Vulnerable to the player if Burn card breaks their block.
Enemies:
- Fixed missing Kaiser Crab boss death VFX.
- Fixed Kaiser Crab face animation not looping after a claw takes damage.
- Fixed the word "Stunned" not appearing when Rock Bowlbug does its stunned move.
Ancients:
- Fixed Tezcatara's Brightest Flame card being able to decrease your Max HP to less than 1.
Events:
- Fixed softlock when dying in the Jungle Maze Adventure event.
- Fixed softlock if you die in the Room Full of Cheese event.
Multiplayer:
- Fixed softlock when any player has Potion Belt and Alchemical Coffer relics.
- Fixed being unable to navigate via controller if you unready yourself in lobby.
- Fixed players being unable to end their turn when they die while the Whispering Earring relic autoplays their cards.
- Fixed Doormaker's Door HP not scaling correctly after the Doormaker escapes.
- Fixed softlock when queueing a potion to be thrown after the enemy would die.
- Fixed crash when returning to the map after loading a multiplayer save.
- Fixed host and client sometimes generating different maps from the same seed.
- Fixed map changing after reconnect with the Big Game Hunter modifier or Treasure Map and Golden Compass relics.
- Fixed softlock caused by a player dying with cards in their hand.
- Fixed state divergence related to playing Huddle Up during another player's card selection.
- Fixed timing-related state divergence occurring at the end of a combat.
- Fixed rare instances of getting stuck at an empty chest.
- Fixed a softlock that could occur when a player dies to Breakthrough card's self-HP loss in multiplayer.
- Fixed softlock at the end of the Architect event in multiplayer.
Localization:
- Fixed crash when selecting Ironclad on Turkish locale systems.
- Fixed Russian card descriptions showing raw template text for Call of the Void, Coolheaded, Fuel, and Ice Lance cards.
- Fixed an issue when viewing run histories in Russian where the player played as The Defect.
- Fixed an issue with Buffer+ card's description when playing in Portuguese.
- Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish.
- Fixed an issue with Colossus card's hovertips when playing in German.
- Fixed an issue with the "Accept" option in The Trial event when playing in French.
- Fixed an issue with the "Violence" option in the Tinker Time event when playing in Korean.
LOCALIZATION:
- Added more translated text for various languages.
- Fixed translation and formatting errors for Italian, Russian, Simplified Chinese, Turkish, German, Spanish, and Polish.
- Adjusted Japanese font to be rendered slightly smaller and raised to improve vertical centering.
- Improved Korean font spacing.
- Improved Russian and Thai font rendering.
- Improved the look of Simplified Chinese font.
- Share button in stats screen now utilizes correct localized string.
MODDING:
- Reworked mod structure:
mod_manifest.jsonhas been moved outside of the PCK.- PCK is no longer required for all mods.
settings.savenow includes a list of all mods that were loaded in the last game run.- Mods may declare dependencies in the manifest.
- Added
affects_gameplayfield to mod manifest.
- Updated 0Harmony/MonoMod to support mac arm64.

