Slay the Spire 2 characters atmosphere

Patch Notes - v0.99.1

Today's patch features all changes from the previous two beta branch patches, pushed live to the main branch.

Patch Notes - v0.99.1

Today's patch features all changes from the previous two beta branch patches, pushed live to the main branch.

BALANCE:

  • Players, enemies, and pets can no longer have their HP increased above 999,999,999.

ART:

  • Add icon for Murderous run modifier.
  • Added portrait art for the following cards:

BUG FIXES:

General:

  • Pressing B on controller while focused on a dropdown menu no longer also closes the settings screen.
  • Fixed crash when interacting with potions during combat transitions.
  • Fixed crash when syncing cloud saves on Windows.
  • Fixed rare save data loss on Windows when power is lost during a save.
  • Fixed crash when quickly navigating away from menus.
  • Fixed dev console failing to match commands on non-English system locales.
  • Fixed potential softlock when auto-played cards trigger grid or card selection.
  • Fixed state divergence related to discarding potions too soon after combat ends.
  • Fixed being able to "peek" in card screens outside of combat.
  • Fixed closing the settings menu while a dropdown is open not also closing the dropdown.
  • Fixed navigating down the dropdown items causing the settings to scroll down.
  • Fixed softlock when auto-played cards triggered card selection.

Ironclad:

  • Fixed Hellraiser power playing Strikes if there are no valid targets.

Potions & Relics:

  • Fixed Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1.
  • Fixed Massive Scroll relic description saying that it can only give you Colorless multiplayer cards.
  • Fixed softlock if you proc Lasting Candy relic from the fixed tutorial card rewards.
  • Fixed Hand Drill relic applying Vulnerable to the player if Burn card breaks their block.

Enemies:

  • Fixed missing Kaiser Crab boss death VFX.
  • Fixed Kaiser Crab face animation not looping after a claw takes damage.
  • Fixed the word "Stunned" not appearing when Rock Bowlbug does its stunned move.

Ancients:

  • Fixed Tezcatara's Brightest Flame card being able to decrease your Max HP to less than 1.

Events:

  • Fixed softlock when dying in the Jungle Maze Adventure event.
  • Fixed softlock if you die in the Room Full of Cheese event.

Multiplayer:

  • Fixed softlock when any player has Potion Belt and Alchemical Coffer relics.
  • Fixed being unable to navigate via controller if you unready yourself in lobby.
  • Fixed players being unable to end their turn when they die while the Whispering Earring relic autoplays their cards.
  • Fixed Doormaker's Door HP not scaling correctly after the Doormaker escapes.
  • Fixed softlock when queueing a potion to be thrown after the enemy would die.
  • Fixed crash when returning to the map after loading a multiplayer save.
  • Fixed host and client sometimes generating different maps from the same seed.
  • Fixed map changing after reconnect with the Big Game Hunter modifier or Treasure Map and Golden Compass relics.
  • Fixed softlock caused by a player dying with cards in their hand.
  • Fixed state divergence related to playing Huddle Up during another player's card selection.
  • Fixed timing-related state divergence occurring at the end of a combat.
  • Fixed rare instances of getting stuck at an empty chest.
  • Fixed a softlock that could occur when a player dies to Breakthrough card's self-HP loss in multiplayer.
  • Fixed softlock at the end of the Architect event in multiplayer.

Localization:

  • Fixed crash when selecting Ironclad on Turkish locale systems.
  • Fixed Russian card descriptions showing raw template text for Call of the Void, Coolheaded, Fuel, and Ice Lance cards.
  • Fixed an issue when viewing run histories in Russian where the player played as The Defect.
  • Fixed an issue with Buffer+ card's description when playing in Portuguese.
  • Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish.
  • Fixed an issue with Colossus card's hovertips when playing in German.
  • Fixed an issue with the "Accept" option in The Trial event when playing in French.
  • Fixed an issue with the "Violence" option in the Tinker Time event when playing in Korean.

LOCALIZATION:

  • Added more translated text for various languages.
  • Fixed translation and formatting errors for Italian, Russian, Simplified Chinese, Turkish, German, Spanish, and Polish.
  • Adjusted Japanese font to be rendered slightly smaller and raised to improve vertical centering.
  • Improved Korean font spacing.
  • Improved Russian and Thai font rendering.
  • Improved the look of Simplified Chinese font.
  • Share button in stats screen now utilizes correct localized string.

MODDING:

  • Reworked mod structure:
    • mod_manifest.json has been moved outside of the PCK.
    • PCK is no longer required for all mods.
    • settings.save now includes a list of all mods that were loaded in the last game run.
    • Mods may declare dependencies in the manifest.
    • Added affects_gameplay field to mod manifest.
  • Updated 0Harmony/MonoMod to support mac arm64.
Patch Notes - v0.99.1 - Slay the Spire 2 Patch Notes